Enchants Fisch: Relics & Roll Calculator
Hasty for lure speed, Clever for XP, Steady for reeling. Need basic Enchant Relics without fishing RNG? Buy from Merlin after Level 30. Need a Chaotic Enchant Relic? Appraisal cannot add Chaotic.
Enchant roll calculator
Unknown pool or reset history? No reliable budget: do not guess m. The target must still be in the current pool.
How do I count m?
Use the eligible outcomes for the relic pool you are actually rolling, and a roll record from a confirmed starting state or reset. Remove the distinct outcomes already rolled in that same cycle. Count the outcomes still eligible, including your desired target: count that many, enter that many.
A current enchant alone does not tell you the entire roll history. Do not subtract rolls from another pool or carry an old cycle's exclusions across a reset. If you cannot establish the current eligible list, say “I cannot count m” and leave the calculator unused. We do not choose a remaining count for you.
Pool-size table
One desired target, still in a known pool; equally likely outcomes removed after each roll. These are calculated remaining counts, not preset relic-family totals. The table covers m = 1–29; use the calculator for any other verified count.
| Remaining m | Next-roll chance | Hit within three rolls | Mean relics remaining | 90% budget (relics) |
|---|---|---|---|---|
| 1 | 100.00% | 100.00% | 1 | 1 |
| 2 | 50.00% | 100.00% | 1.5 | 2 |
| 3 | 33.33% | 100.00% | 2 | 3 |
| 4 | 25.00% | 75.00% | 2.5 | 4 |
| 5 | 20.00% | 60.00% | 3 | 5 |
| 6 | 16.67% | 50.00% | 3.5 | 6 |
| 7 | 14.29% | 42.86% | 4 | 7 |
| 8 | 12.50% | 37.50% | 4.5 | 8 |
| 9 | 11.11% | 33.33% | 5 | 9 |
| 10 | 10.00% | 30.00% | 5.5 | 9 |
| 11 | 9.09% | 27.27% | 6 | 10 |
| 12 | 8.33% | 25.00% | 6.5 | 11 |
| 13 | 7.69% | 23.08% | 7 | 12 |
| 14 | 7.14% | 21.43% | 7.5 | 13 |
| 15 | 6.67% | 20.00% | 8 | 14 |
| 16 | 6.25% | 18.75% | 8.5 | 15 |
| 17 | 5.88% | 17.65% | 9 | 16 |
| 18 | 5.56% | 16.67% | 9.5 | 17 |
| 19 | 5.26% | 15.79% | 10 | 18 |
| 20 | 5.00% | 15.00% | 10.5 | 18 |
| 21 | 4.76% | 14.29% | 11 | 19 |
| 22 | 4.55% | 13.64% | 11.5 | 20 |
| 23 | 4.35% | 13.04% | 12 | 21 |
| 24 | 4.17% | 12.50% | 12.5 | 22 |
| 25 | 4.00% | 12.00% | 13 | 23 |
| 26 | 3.85% | 11.54% | 13.5 | 24 |
| 27 | 3.70% | 11.11% | 14 | 25 |
| 28 | 3.57% | 10.71% | 14.5 | 26 |
| 29 | 3.45% | 10.34% | 15 | 27 |
Percentages are rounded to two decimal places. “Within three” stops at the target; if fewer than three outcomes remain, the target is reached before the pool empties. Download this table (CSV).
Formula, assumptions and worked example
Let m be the number of eligible outcomes remaining, including your target, and q the desired chance as a fraction. The target's position is uniformly distributed over positions 1 through m. Therefore P(hit within k rolls) = min(k, m)/m for k ≥ 0; next-roll chance = 1/m; within-three chance = min(3, m)/m; required rolls = ceil(m × q); mean rolls = (m + 1)/2; 90% budget = ceil(0.9 × m).
Illustrative input, not a recorded game state: with m = 8 and q = 90%, ceil(8 × 0.90) = 8 rolls; mean = (8 + 1)/2 = 4.5; next-roll chance = 1/8 = 12.5%. The minimum budget reaches at least your selected chance and may exceed it because rolls are whole numbers.
Rule source: Enchanting — pool removal and reset. The probability equations are our derivation under the stated assumptions. No fixed relic-family size or starting history is silently inserted.
Which Fisch enchants fit your goal?
These are starting points, not a universal rod tier list. Match the effect to a weakness before spending relics.
| Goal | Enchant | Current effect |
|---|---|---|
| Reduce waiting for a bite | Hasty | +55% lure speed |
| Increase XP per catch | Clever | 2.25× XP |
| Help with reeling | Steady | +20% progress speed; +0.05 control |
| Catch more relics | Scavenger | 3× Enchant Relic chance; 1.75× Exalted Relic chance |
Source: Fischipedia's current enchantment table. For choosing the rod itself, use our best rod guide.
How to get relics
A fixed quest reward does not mean a fixed completion time. A shop listing may require a rotating stock slot. A guaranteed tame does not guarantee that a companion will spawn. The routes below keep those conditions visible.
| Relic | Where to get it | What is still conditional? |
|---|---|---|
| Enchant | Merlin: 11,000 C$ for one after Level 30. Fishing: 1/350 outside The Depths. | Merlin removes the fishing roll. The Depths uses a Luck-based chance instead of that fixed rate. |
| Exalted | Fishing: 1/2,000. Daily Shop and Kaito can stock it. Lyren's second quest rewards an Exalted Relic. | Shop availability is random. Lyren has weather and quest prerequisites; this is a quest reward, not a repeatable purchase. |
| Cosmic | Fallen Stars during Starfall; Rod of the Cosmos; quest rewards, including Lyren's first quest. | Starfall and the drops are conditional. Lyren appears during Celestial Congregation after Brayden's quest. |
| Twisted | Merlin: 500,000 C$ each, with a 30-minute purchase cooldown. | Level 30 alone is not the full unlock: complete Merlin's four-shard quest first. |
| Sovereign | Fishing: 1/10,000 generally; 1/150 in a Sovereign Beam Pool during Sovereign Surge, Storm or Reckoning. | The pool and weather are required for the improved base rate. The combined boosted rate is disputed between wiki pages. |
| Invincible | Repeat the Apprentice Archaeologist's quest at Ancient Isle. | You must personally catch and return an Ancient Megalodon. A traded one does not satisfy her dialogue requirement. |
| Song of the Deep | Captain Ahab at Moosewood: catch and return a Moby or Humpback Whale. Repeatable, without a quest cooldown. | The reward is fixed after completion; finding and catching the whale is still a prerequisite. |
| Dune | Petri's Drylands questline, then repeat the Photic Terrosunder return quest. | Earlier steps include crafting the Marrow Rod and returning 15 unique Drylands fossil fish. The Photic Terrosunder reward is not an immediate hand-in for a new player. |
| Crested | Fish in Skycrest for the improved location-specific rate; Kaito's rotating shop; a Keeper of the Sky quest reward. | No guaranteed fishing drop. The wiki overview and item page disagree on the shop price; check the live offer. |
| Empyrean | Skycrest fishing; Kaito's rotating shop; Keeper of the Sky's fifth quest or Brother Kaede's quest. | Fishing and stock are random. Quest rewards require their respective quest progression. |
| Imprinted | Compensation when an enchantment is removed or its slot changes. | Not an on-demand farm. It reapplies the named removed enchantment; it is not a general reroll relic. |
| Admin | Admin events and Developer Gifts are documented acquisition routes. | Event availability is conditional. The item page's change history also mentions a dealer; its current access conditions are not established here. |
Quest conditions checked against Merlin, Lyren, Apprentice Archaeologist, Captain Ahab and Petri. Kaito's shop has limited stock and a weekly rotation: an item being purchasable is not a promise it is on sale now.
Expired relic events
The following item pages mark their original acquisition events as unavailable at this check. This does not establish whether players can trade existing inventory or whether an event will return.
- Beached: historical Fischfest 2 fishing route.
- Paradise: historical Fischfest 2 pickup route.
- Tropical: historical Fischfest 2 Sunshell Merchant route.
- Cupid: historical Valentides 2 fishing and wishing-well routes.
- Valentine's: historical Valentides 2 chocolate-shop route.
- Eerie: historical FischFright 2 Trick or Treat route.
- Frightful: historical FischFright 2 Flying Dutchman route.
- Spooky: historical FischFright 2 Witch reward route.
- Festive: historical Fischmas 2 fishing route.
- Santa's: historical Fischmas 2 event reward/shop route.
Improve relic catch chances
Boost Enchant and Exalted Relic catches
For basic Enchant Relics, Scavenger lists a 3× boost and Relic Construct lists 2×. For Exalted Relics, Scavenger lists 1.75×, Relic Construct 2×, and Rod of the Exalted One 10×. These are source-listed modifiers, not a measured relics-per-hour result. Do not multiply a fixed outside-Depths rate by your Luck to invent a Depths drop rate.
Relic Construct boosts Enchant, Exalted and Sovereign catches, not every relic family. It can wander near the Keepers Altar and is more common during Sovereign weather and Power Bursts. Spawn odds are not published on that page. Once it is present, a Sovereign Relic gives a 100% tame chance; a basic Enchant Relic gives 10%. Failed taming does not consume the offered relic. Check for the companion first; a guaranteed tame cannot make an absent companion appear.
How to get Chaotic Enchant Relics
You need the relic catch and the Chaotic mutation. The mutation page marks Chaotic as not appraisable and lists the Chaotic enchant's mutation chance as 12%. That is not a 12% chance to catch a Chaotic relic on every cast: a relic must be caught too, and the joint probability has not been measured here.
Players discussing Chaotic relic farming suggest a Scavenger Rod with Chaotic plus Relic Construct in The Depths. Scavenger Rod is a rod with a Rare Finds passive; it is different from the Scavenger enchant. Treat the combination as a player-reported setup, not a tested guarantee or a reason to multiply all displayed modifiers.
Discard the old Atlantean Storm shortcut. The author of the Beak Bill “FAST” post later added that it seemed patched on May 30, 2026. Its original anecdotal rate is not a current farming benchmark.
If a quest says catch rather than own a relic, confirm its exact requirement before buying one. The mastery farming discussion concerns catches; it does not establish that shop purchases count.
How to enchant a rod
For ordinary altar enchanting, go beneath the Statue of Sovereignty at night. Cole charges 400 C$ for a single elevator token, or 100,000 C$ for unlimited access. Equip the rod you intend to change, hold the relic, then interact with the Keepers Altar. The relic is consumed.
Keep quest relics separate before rolling. A mutation can matter to a quest even though it adds no extra enchanting effect. Special systems such as Sovereign enchanting have additional requirements; the basic sequence above does not describe those systems. See the altar instructions and Sovereign requirements.
Plan and apply a Fisch enchant
1. Pick the job
Choose the enchant for the weakness you want to fix: Hasty for lure speed, Clever for XP, or Steady for reeling.
2. Get basic relics
Merlin sells basic Enchant Relics after Level 30 for 11,000 C$ each, avoiding the basic fishing roll.
3. Use the calculator correctly
Only calculate when the current remaining pool and reset history are known; otherwise do not guess m.
4. Count m
Count every eligible outcome still unrolled in the current cycle, including your target, and never mix another pool or an old reset cycle.
5. Plan the rolls
With m = 8, the next-roll chance is 12.5%, the mean is 4.5 rolls, and a 90% whole-roll budget rounds up to 8.
6. Understand Chaotic relics
A Chaotic relic needs both the relic catch and the Chaotic mutation; the listed 12% mutation chance is not a 12% chance per cast.
7. Enchant the rod
At night, equip the rod, hold the relic, and use the Keepers Altar beneath the Statue of Sovereignty; ordinary enchanting consumes the relic.
8. Use the full guide
Return to Enchants Fisch: Relics & Roll Calculator for the current routes, assumptions, source checks, and calculator.
Verification and updates
Date checked
October 11, 2026. This guide is a source review, not an in-game drop-rate test.
Source pages
Item and NPC pages are linked beside each route. The Enchanting overview supplies enchant effects and pool rules. Reddit supplies attributed player experiences, not official rates.
Update cadence
Recheck after relevant game updates and event changes. Correct conflicting acquisition details before presenting them as settled. This is the editorial update policy, not a claim that an automatic checker is running.
Not confirmed
Current Crested shop price; combined Sovereign boosted odds; Cosmic aquarium odds; current Admin Relic dealer access; exact Relic Construct spawn odds; modifier stacking and Chaotic relics per hour. Unknown pool state is not calculated. No fastest route or fixed completion time is established for every player.